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Feral Druid Natural Reaction Variant

Druid · Feral Combat · Level 60

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Druid class icon

Druid · Feral Combat · Level 60 · 51 Points spent

Points by treeBalance 9Feral Combat 42Restoration 0

Talents above rank 0 are selected. A rank of 2/5 means two of five available ranks. Hover or tap an icon for details.

This build uses the 2026-09-20 talent tree. Some talents or requirements have changed. Its original allocation is preserved for reference and cannot be loaded into the current calculator or comparison.

Balance

Spent9
9 points spent

Feral Combat

Spent42
42 points spent

Restoration

Spent0
0 points spent
RRusck

From Reddit

The same author's alternative Feral allocation, moving points away from Rend and Tear for Natural Reaction. Presented as a theorycraft for comparison.

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Selected talents

20 selected

Select a talent to read its effect.

BalancePoints: 9

  • GenesisRank 5 / 5

    Increases the periodic damage and healing done by your spells and abilities by 5%.

  • Nature's MajestyRank 2 / 2

    Increases your critical strike chance with spells and melee attacks by 4%.

  • Nature's ReachRank 2 / 2

    Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

Feral CombatPoints: 42

  • FerocityRank 5 / 5

    Reduces the cost of your Maul, Mangle, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

  • Heart of the WildRank 5 / 5

    Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

  • Feral SwiftnessRank 2 / 2

    Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.

  • Feral InstinctRank 3 / 3

    Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.

  • Savage FuryRank 2 / 2

    Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.

  • Feral ChargeRank 1 / 1

    Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.

  • Sharpened ClawsRank 2 / 2

    Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.

  • Shredding AttacksRank 3 / 3

    Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.

  • MangleRank 1 / 1

    Mangle the target for 100% normal damage plus 26.

  • Predatory StrikesRank 3 / 3

    Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.

  • Primal FuryRank 2 / 2

    Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.

  • Predatory InstinctsRank 2 / 2

    Increases the critical strike damage bonus of your melee abilities by 20%.

  • Leader of the PackRank 1 / 1

    While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.

  • King of the JungleRank 3 / 3

    Tiger's Fury now instantly grants you 60 Energy.

  • Natural ReactionRank 1 / 5

    Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.

  • Rend and TearRank 5 / 5

    Increases damage done by your melee abilities on Bleeding targets by 10%.

  • BerserkRank 1 / 1

    Causes your Mangle ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.