WoW Forever Talent
WoW Forever Beta 1.60.1.70009

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Explore New WoW Forever Talents and Class Changes

See what's new in WoW Forever talent trees, explore class changes, and plan your next build with our free WoW Forever Talent Calculator.

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10New
35Changed
1Moved
ChangedImproved Heroic StrikeArmsReduces the cost of your Heroic Strike ability by 1 Rage.
ChangedImproved RendArmsIncreases the Bleed damage done by your Rend ability by 12%.
ChangedImproved ChargeArmsIncreases the Rage generated by your Charge ability by 3.
ChangedImproved Tactical MasteryArmsTactical Mastery lets you retain up to an additional 3 Rage when you change stances.
MovedImproved OverpowerArmsIncreases the critical strike chance of your Overpower ability by 25%.
ChangedAnger ManagementArmsGenerates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
ChangedDeep WoundsArmsYour critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
NewSpearing StrikeArmsA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
ChangedTwo-Handed Weapon SpecializationArmsIncreases the damage you deal with two-handed melee weapons by 1%.
ChangedImpaleArmsIncreases the critical strike damage bonus of your abilities by 10%.
NewBloodthrillArmsYour Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
NewWeaponmasterArmsGives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
ChangedImproved SlamArmsReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.
ChangedBooming VoiceFuryIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
ChangedCrueltyFuryImproves your chance to get a critical strike with melee attacks by 1%.
ChangedIron WillFuryReduces the duration of Stun and Fear effects inflicted on you by 3%.
ChangedUnbridled WrathFuryGives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
ChangedImproved CleaveFuryReduces the Rage cost of your Cleave ability by 1.
ChangedPiercing HowlFuryCauses all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
ChangedBlood CrazeFuryRegenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
NewBoundless RageFuryIncreases your maximum Rage by 10.
ChangedDual Wield SpecializationFuryIncreases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
NewRaging BlowsFuryCauses your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
ChangedEnrageFuryGives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
ChangedImproved ExecuteFuryReduces the Rage cost of your Execute ability by 3.
NewPrecisionFuryImproves your chance to hit by 1%.
ChangedDeath WishFuryWhen activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
ChangedImproved Berserker RageFuryYour Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
ChangedFlurryFuryIncreases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
ChangedBloodthirstFuryInstantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
ChangedShield SpecializationProtectionIncreases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
ChangedAnticipationProtectionIncreases your Defense Skill by 4.
ChangedImproved BloodrageProtectionIncreases all the Rage generated by your Bloodrage ability by 25%.
ChangedImproved Thunder ClapProtectionReduces the Rage cost of your Thunder Clap ability by 2.
ChangedLast StandProtectionWhen activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
NewMaster of DefenseProtectionGrants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
ChangedImproved RevengeProtectionIncreases damage dealt by your Revenge ability by 20%.
ChangedDefianceProtectionIncreases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
ChangedImproved Sunder ArmorProtectionReduces the Rage cost of your Sunder Armor ability by 1.
ChangedImproved DisarmProtectionReduces the cooldown of your Disarm ability by 7 secs.
NewVanguardProtectionYour Charge ability is now usable while in Defensive Stance.
ChangedImproved Shield WallProtectionReduces the cooldown of your Shield Wall ability by 5.5 min.
ChangedConcussion BlowProtectionStuns the target for 5 sec.
NewBastionProtectionIncreases all damage you deal by 2% while a shield is equipped.
NewFocused RageProtectionReduces the Rage cost of your offensive abilities by 1.
ChangedShield SlamProtectionSlam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.