WoW Forever Talent
WoW Forever Beta 1.60.1.70009

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WoW Forever vs Classic: Warrior Talents

Compare Warrior talents side by side, filter changes across three trees, and plan your next build.

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How do Warrior talents differ from Classic?

This Warrior snapshot lists 53 talents: 10 new, 35 changed, 1 moved, and 7 unchanged compared with the available Classic records.

These labels compare the available records. A missing Classic match does not prove a talent was removed from the game; beta values may change.

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By WoW Forever Talent · independent fan project · Data snapshot:

Comparison data was published by Talents Forever. Read the source, license, and limitations

“Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70009.” — Talents Forever data export
Arms

Improved Heroic Strike

Changed
Classic

Reduces the cost of your Heroic Strike ability by 1 rage point.

Forever

Reduces the cost of your Heroic Strike ability by 1 Rage.

Arms

Deflection

Unchanged
Classic

Increases your Parry chance by 1%.

Forever

Increases your Parry chance by 1%.

Arms

Improved Rend

Changed
Classic

Increases the bleed damage done by your Rend ability by 15%.

Forever

Increases the Bleed damage done by your Rend ability by 12%.

Arms

Improved Charge

Changed
Classic

Increases the amount of rage generated by your Charge ability by 3.

Forever

Increases the Rage generated by your Charge ability by 3.

Arms

Improved Tactical Mastery

Changed
Classic

You retain up to 5 of your rage points when you change stances.

Forever

Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.

Arms

Improved Overpower

Moved
Classic

Increases the critical strike chance of your Overpower ability by 25%.

Forever

Increases the critical strike chance of your Overpower ability by 25%.

Arms

Anger Management

Changed
Classic

Increases the time required for your rage to decay while out of combat by 30%.

Forever

Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

Arms

Deep Wounds

Changed
Classic

Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.

Forever

Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.

Arms

Spearing Strike

New
Classic

—

Forever

A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

Arms

Two-Handed Weapon Specialization

Changed
Classic

Increases the damage you deal with two-handed melee weapons by 1%.

Forever

Increases the damage you deal with two-handed melee weapons by 1%.

Arms

Impale

Changed
Classic

Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.

Forever

Increases the critical strike damage bonus of your abilities by 10%.

Arms

Bloodthrill

New
Classic

—

Forever

Your Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.

Arms

Sweeping Strikes

Unchanged
Classic

Your next 5 melee attacks strike an additional nearby opponent.

Forever

Your next 5 melee attacks strike an additional nearby opponent.

Arms

Weaponmaster

New
Classic

—

Forever

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.

Arms

Improved Slam

Changed
Classic

Decreases the casting time of your Slam ability by 0.1 sec.

Forever

Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.

Arms

Improved Hamstring

Unchanged
Classic

Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.

Forever

Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.

Arms

Mortal Strike

Unchanged
Classic

A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Forever

A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury

Booming Voice

Changed
Classic

Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.

Forever

Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.