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Holy Shock Melee Healer Paladin

Paladin · Holy · Level 60

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Paladin class icon

Paladin · Holy · Level 60 · 51 Points spent

Points by treeHoly 33Protection 0Retribution 18

Talents above rank 0 are selected. A rank of 2/5 means two of five available ranks. Hover or tap an icon for details.

This build uses the 2026-09-20 talent tree. Some talents or requirements have changed. Its original allocation is preserved for reference and cannot be loaded into the current calculator or comparison.

Holy

Spent33
33 points spent

Protection

Spent0
0 points spent

Retribution

Spent18
18 points spent
HHilleGG

From Reddit

A one-handed weapon and shield hybrid using Holy Shock, Flash of Light, and melee hit.

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Selected talents

20 selected

Select a talent to read its effect.

HolyPoints: 33

  • Improved Holy StrikeRank 2 / 2

    Reduces the cooldown of your Holy Strike ability by 2 sec.

  • Divine IntellectRank 3 / 5

    Increases your total Intellect by 6%.

  • Healing LightRank 3 / 3

    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

  • Spiritual FocusRank 2 / 2

    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

  • Improved SealsRank 3 / 3

    Increases the damage done by your Seals and Judgements by 15%.

  • ReverenceRank 3 / 3

    Allows 30% of your Mana regeneration to continue while casting.

  • IlluminationRank 5 / 5

    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.

  • Divine FavorRank 1 / 1

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Divine PrecisionRank 2 / 3

    Improves your chance to hit with Holy spells by 12%.

  • Holy ShockRank 1 / 1

    Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.

  • Consecrated GroundRank 2 / 2

    Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.

  • Holy PowerRank 5 / 5

    Increases the critical strike chance of your Holy Shock spell by 15%, and all other spells by 5%.

  • Light's VigilRank 1 / 1

    Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 343, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.

RetributionPoints: 18

  • BenedictionRank 5 / 5

    Reduces the Mana cost of all instant cast spells and abilities by 10%.

  • Improved JudgementRank 2 / 2

    Decreases the cooldown of your Judgement ability by 2 sec.

  • Holy ConduitRank 2 / 2

    Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

  • ConvictionRank 3 / 5

    Improves your chance to get a critical strike with melee attacks by 3%.

  • Sanctified JudgementRank 3 / 3

    Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

  • Sacred ArbiterRank 1 / 1

    Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.

  • CrusadeRank 2 / 2

    Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.