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Priest Healing and Leveling Variant

Priest · Holy · Level 60

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Priest · Holy · Level 60 · 51 Points spent

Points by treeDiscipline 21Holy 25Shadow 5

Talents above rank 0 are selected. A rank of 2/5 means two of five available ranks. Hover or tap an icon for details.

Discipline

Spent21
21 points spent

Holy

Spent25
25 points spent

Shadow

Spent5
5 points spent
UUsed_Physics8464

From Reddit

A second Priest build from an author looking to heal groups and keep questing.

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Selected talents

17 selected
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Select a talent to read its effect.

DisciplinePoints: 21

  • Power in LightRank 5 / 5

    Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.

  • Wand SpecializationRank 2 / 2

    Increases your damage with Wands by 25%.

  • Holy PrecisionRank 3 / 3

    Improves your chance to hit with Holy spells by 18%.

  • Improved Power Word: ShieldRank 3 / 3

    Increases the damage absorbed by your Power Word: Shield by 20%.

  • MeditationRank 3 / 3

    Allows 50% of your Mana regeneration to continue while casting.

  • Improved Inner FireRank 3 / 3

    Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.

  • Soul WardingRank 1 / 1

    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

  • PenanceRank 1 / 1

    Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.

HolyPoints: 25

  • Twilight FocusRank 3 / 3

    Gives you a 70% chance to avoid interruption caused by damage while casting any spell.

  • Holy SpecializationRank 5 / 5

    Increases the critical effect chance of your Holy spells by 5%.

  • Spell WardingRank 1 / 5

    Reduces all spell damage taken by 2%.

  • Divine FuryRank 5 / 5

    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.

  • Holy NovaRank 1 / 1

    Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat.

  • Improved HealingRank 3 / 3

    Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.

  • Searing LightRank 2 / 2

    Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

  • Spiritual GuidanceRank 5 / 5

    Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.

ShadowPoints: 5

  • Spirit TapRank 5 / 5

    Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.