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Two-Handed Champion of the Light Paladin
Paladin · Retribution · Level 60
Paladin · Retribution · Level 60 · 51 Points spent
Talents above rank 0 are selected. A rank of 2/5 means two of five available ranks. Hover or tap an icon for details.
This build uses the 2026-09-20 talent tree. Some talents or requirements have changed. Its original allocation is preserved for reference and cannot be loaded into the current calculator or comparison.
Holy
Protection
Retribution
From Reddit
The author's two-handed Champion of the Light variant.
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Selected talents
20 selectedSelect a talent to read its effect.
HolyPoints: 23
Improved Holy StrikeRank 2 / 2Reduces the cooldown of your Holy Strike ability by 2 sec.
Divine IntellectRank 3 / 5Increases your total Intellect by 6%.
Healing LightRank 3 / 3Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Spiritual FocusRank 2 / 2Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Improved SealsRank 3 / 3Increases the damage done by your Seals and Judgements by 15%.
ReverenceRank 3 / 3Allows 30% of your Mana regeneration to continue while casting.
IlluminationRank 5 / 5After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Divine FavorRank 1 / 1When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Holy ShockRank 1 / 1Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
RetributionPoints: 28
BenedictionRank 5 / 5Reduces the Mana cost of all instant cast spells and abilities by 10%.
Improved JudgementRank 2 / 2Decreases the cooldown of your Judgement ability by 2 sec.
Holy ConduitRank 2 / 2Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
ConvictionRank 4 / 5Improves your chance to get a critical strike with melee attacks by 4%.
Sanctified JudgementRank 3 / 3Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Seal of CommandRank 1 / 1Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.
Sacred ArbiterRank 1 / 1Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.
CrusadeRank 2 / 2
Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.
Two-Handed Weapon SpecializationRank 2 / 3Increases the damage you deal with two-handed melee weapons by 6%.
VengeanceRank 3 / 3Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a critical strike. Stacks up to 5 times.
Champion of the LightRank 3 / 3Increases your spell damage and healing by up to 100% of your Intellect.