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WoW Forever vs Classic: Warlock Talents
Compare Warlock talents side by side, filter changes across three trees, and plan your next build.
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How do Warlock talents differ from Classic?
This Warlock snapshot lists 52 talents: 19 new, 28 changed, 3 moved, and 2 unchanged compared with the available Classic records.
These labels compare the available records. A missing Classic match does not prove a talent was removed from the game; beta values may change.
Plan a Warlock build in the free talent calculatorBy WoW Forever Talent · independent fan project · Data snapshot:
Comparison data was published by Talents Forever. Read the source, license, and limitations
“Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70009.” — Talents Forever data export
Improved Life Tap
Increases the amount of Mana awarded by your Life Tap spell by 10%.
Increases the amount of Mana awarded by your Life Tap spell by 10%.
Suppression
Reduces the chance for enemies to resist your Affliction spells by 2%.
Improves your chance to hit by 1% and reduces all threat you generate by 4%.
Improved Corruption
Reduces the casting time of your Corruption spell by 0.4 sec.
Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
Malediction
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Increases all periodic damage done by your Warlock spells by 1%.
Soul Harvesting
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You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
Improved Drains
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Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
Improved Bane of Agony
Increases the damage done by your Curse of Agony by 2%.
Increases the damage done by your Bane of Agony by 5%.
Fel Concentration
Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
Amplify Curse
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Pandemic
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Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
Malevolence
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Increases the critical effect chance of your Shadow spells by 1%.
Nightfall
Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Curse of Exhaustion
Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Siphon Life
Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Soul Siphon
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Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
Shadow Mastery
Increases the damage dealt or life drained by your Shadow spells by 2%.
Increases the damage dealt or life drained by your Shadow spells by 1%.
Wrack
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Tears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.
Improved Health Funnel
Increases the amount of Health transferred by your Health Funnel spell by 10%.
Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.