WoW Forever Talent
WoW Forever Beta 1.60.1.70009

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WoW Forever vs Classic: Priest Talents

Compare Priest talents side by side, filter changes across three trees, and plan your next build.

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How do Priest talents differ from Classic?

This Priest snapshot lists 53 talents: 13 new, 29 changed, 0 moved, and 11 unchanged compared with the available Classic records.

These labels compare the available records. A missing Classic match does not prove a talent was removed from the game; beta values may change.

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By WoW Forever Talent · independent fan project · Data snapshot:

Comparison data was published by Talents Forever. Read the source, license, and limitations

“Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70009.” — Talents Forever data export
Discipline

Power in Light

New
Classic

—

Forever

Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.

Discipline

Wand Specialization

Changed
Classic

Increases your damage with Wands by 5%.

Forever

Increases your damage with Wands by 13%.

Discipline

Twin Disciplines

New
Classic

—

Forever

Increases the damage and healing of your instant cast spells by 1%.

Discipline

Silent Resolve

Changed
Classic

Reduces the threat generated by your spells by 4%.

Forever

Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.

Discipline

Holy Precision

New
Classic

—

Forever

Improves your chance to hit with Holy spells by 6%.

Discipline

Improved Power Word: Shield

Changed
Classic

Increases the damage absorbed by your Power Word: Shield by 5%.

Forever

Increases the damage absorbed by your Power Word: Shield by 7%.

Discipline

Martyrdom

Changed
Classic

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10%.

Forever

Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

Discipline

Mental Agility

Changed
Classic

Reduces the mana cost of your instant cast spells by 2%.

Forever

Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.

Discipline

Inner Focus

Unchanged
Classic

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

Forever

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

Discipline

Meditation

Changed
Classic

Allows 5% of your Mana regeneration to continue while casting.

Forever

Allows 17% of your Mana regeneration to continue while casting.

Discipline

Improved Inner Fire

Changed
Classic

Increases the Armor bonus of your Inner Fire spell by 10%.

Forever

Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.

Discipline

Mental Strength

Changed
Classic

Increases your maximum Mana by 2%.

Forever

Increases your total Intellect by 3%.

Discipline

Soul Warding

New
Classic

—

Forever

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

Discipline

Improved Mana Burn

Changed
Classic

Reduces the casting time of your Mana Burn spell by 0.25 secs.

Forever

Reduces the casting time of your Mana Burn spell by 0.5 sec.

Discipline

Penance

New
Classic

—

Forever

Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.

Discipline

Renewed Hope

New
Classic

—

Forever

Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.

Discipline

Divine Aegis

New
Classic

—

Forever

Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.

Discipline

Power Infusion

Changed
Classic

Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.

Forever

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.